
You should play like a battlecruiser, not a true battleship, as her armor is poor and so are her guns. While it is awful in the beginning, she is a valuable asset to the team once upgraded and can really become a powerful influence on the battlefield. If her AA guns fail to perform, with her impressive top speed of 29 knots, she can get out of tight corners and trouble.

Also equipped on her is a relatively powerful array of Anti Aircraft guns, capable of holding her own against squads of enemy planes. With a gun range of 18.6km or more if a scout plane is used, the only thing on the battlefield she has to worry about are any other fully upgraded Myogis or elder sisters such as the Kongo, since there are no other dreadnoughts she faces that have such a long reach. Once the time and effort had been spent to fully upgraded her however, Myogi is a solid-performing tier 4 battleship. To add salt to the wound, the Myogi doesn't have any AA guns until her third hull upgrade, which means you can only evade the torpedoes and bombs from aircraft or just pray your armor absorbs the damage. Not to mention, with only 6 guns and a slow reload, you can't really do anything once you have missed but wait for the gruesome reload while getting peppered by enemy vessels.
#MYOGI DOWNHILL RFACTOR DOWNLOAD FULL#
With its stock hull, Myogi will easily be shot full of holes by anything before it can return fire. However the nightmare part comes because unlike the previous Kawachi, and the US and German dreadnoughts, Myogi is only equipped with 6 356mm guns arranged in three twin turrets with two turrets at the rear. With a 13.9 km range and a top speed of 25.3 knots, it is still pretty decent for stock configuration. At stock, most people would not appreciate it at all.
#MYOGI DOWNHILL RFACTOR DOWNLOAD SERIES#
Tight, technical and much slower than the other layouts, this is ideal for touring cars or similar series when you’re not afraid to be door to door with competitors!įeels a little faster, less technical and more open than the regular configuration, but still very much suited to the slower cars.Myogi can be fun and it can be a nightmare. There is one extremely fast sweeping downhill section though that should really whiten your knuckles! Very fast in a high-downforce car, you’ll have to carefully thread the needle and avoid running wide.Ĭars can feel a little more speed restricted in the reverse direction of the Medium layout, mainly because of where the elevation changes occur. The medium layout flows wonderfully, with just one slow section towards the end of the lap. The same layout as the Long version, only reversed, it feels way more technical and like you have less space to race this way around. Be careful though, as a simple mistake in running wide will almost always put you into the wall… The 24hr configuration has more lights and no trackside cones.


Most modern high-downforce cars will find themselves trying to take turns flat-out, as it dares you to live life on the edge. Tricky and technical, this should be a favorite layout. The long configuration is a real rollercoaster track, with only a few heavy braking areas to interrupt the flow. Long / Long 24 Hours – 2.5 mile roadcourse

Our Toban Raceway Park release has seven configurations on six layouts: This has been one of the most requested tracks, so we knew that we’d have to do something special with this one to turn it into a modern version of the gem everyone remembers. Take a ride through the rolling hills and vineyards of Northern California! Toban was one of the original tracks in the rFactor series, used as the test track for multiplayer before it’s official release in 2005.
