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Amnesia the dark descent controller
Amnesia the dark descent controller













amnesia the dark descent controller

Now, this comes with both a positive and a negative as while it’s great that you don’t have to replay a whole section over because of how some enemies might have some area-wide line of sight, or taking a wrong turn during an intense chase sequence, the fact you cannot fail does lessen the impact of the terror you should feel.

Amnesia the dark descent controller free#

If you are attacked and cannot shake free of the enemies you encounter, you’ll simply pass out and wake up after the event. As you stay in the darkness, creepy black lines will consume the screen, alongside flashes of imagery that is designed to punctuate fear, but given the game doesn’t have an actual fail state, it’s hard for those fears to feel weighted or come with a consequence. Now, there are moments in the game where there is genuine horror, but moving around in the dark is not as terrifying as one would think when you can often just sprint around in the dark and find enough light to just keep on moving, as opposed to stumbling around in the dark, afraid.

amnesia the dark descent controller

This does bring up an aspect of the game that does make the experience suffer a bit the lack of fear. You’ll have to gauge if that torch or lantern is worth the use of your last match or venture ahead in the dark, hoping for salvation. While the use of your matches is largely critical to your survival, there are countless dead ends, empty areas to explore that can eat away at your resources with little to no reward in sight. Matches are found quite often, usually giving you about 10 seconds before the flame goes out, allowing you to light up what you can around you, blowing out faster should you run. While you will have a single lantern you can take with you, refilling it will oil, there is a point in the game where it shatters before you, despite the odd placement of oil, later on, teasing you. You’ll do this by using matches to light torches, candles, or lanterns, which you oddly cannot take with you, despite a few of them having handles. While you will start the game learning to hide from the drastic heat of the sun, much of Rebirth is about remaining in the light, hiding away from the darkness, lest you go mad. While much of the game takes place in these caves and locations surrounding the desert, you’ll be transported off to a mysterious plane of existence, twisted and warped, yet always remarkably stunning, echoed in its own deep forgotten past. As you explore dark caves or surviving the blistering heat of the desert, Tasi starts to put pieces together of recent events, such as her pregnancy, which is escalating at an unnatural rate. Left alone and suffering from memory loss, Tasi ventures forward, attempting to find her beloved, Salim, as well as what has happened to her companions. You start your adventure into madness via a plane crash. That said, there is a solid few hours among all of this, where the game does a great job at pushing ahead its story, the struggle of a woman named Tasi Trianon, who is not only pregnant through much of the journey, but suffering from the titular amnesia, slowly rebuilding her memories as the game goes on. That and the slow animations of you’re character reorientating themselves after you’ve been defeated, and the defeat itself. Now, that said, Rebirth is still enjoyable, largely in part to its captivating story and lead performance.Īs I rolled credits around the 9-hour mark, much of that time reading the notes and documents you’ll find scattered about, I can say that the game can certainly outstay its welcome for a small portion of it, usually in some unnecessary backtracking, or sequences that just feel as if they go on just a bit too long. Now, that isn’t exactly a bad thing, but the lack of innovation does make the game somewhat bland and forgettable. Given that the horror landscape has changed and evolved so much over the years, with many often taking a page out of the original’s handbook, Rebirth simply doesn’t do enough to warrant the same level of impact, often feeling like just another entry in the series. While the game is largely a standalone experience, there are a few connections for fans to discover.

amnesia the dark descent controller

Amnesia: Rebirth is the third game in the Amnesia series, a sequel to Frictional Games own, Dark Descent.















Amnesia the dark descent controller